Genre: Shooter; Tactical
Developer: Zipper Interactive
Release Date: 11/8/2005
Get ready to take the SOCOM military franchise with you; wherever; whenever this fall with the release of SOCOM: U.S. Navy SEALs Fireteam Bravo. This original title created in association with the U.S. Naval Special Warfare Command will be available exclusively for the PSPâ„¢ (PlayStationÂ® Portable) entertainment system. It will offer fans of the multi-million selling franchise all-new single-player and wireless multiplayer gaming missions in four different Areas of Operation (AO). Players are tasked with completing 14 unique; realistic international single-player missions; including Chile which is a unique AO only available in the PlayStationÂ® Portable release.
- As the SEAL commander the player will be supported by an AI teammate executing traditional SOCOM team-based tactical stealth and action gameplay. After successfully completing a level players can replay the mission in an entirely new way through the ‘Instant Action’ option with different objectives enemy and object placement.
- In addition multiple players will be able to form clans and take on their friends for team based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi* connection.
- The hard work spent on single-player missions in SOCOM: U.S. Navy SEALs Fireteam Bravo will pay off at home on SOCOM 3: U.S. Navy SEALs exclusively for the PlayStationÂ®2 computer entertainment system. SOCOM: U.S. Navy SEALs Fireteam Bravo is one of the first titles for PSP to offer independent gameplay as well as PlayStation 2 interoperability with the latest game in the franchise SOCOM 3 through ‘crosstalk’ objectives. Objectives completion in one SOCOM game will affect the overall play experience in both games. Once a crosstalk task is completed the player will be notified and able to sync mission critical data from PlayStationÂ® Portable to PlayStation 2 through a USB connection.
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